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Old Feb 28, 2008, 08:27 PM // 20:27   #1
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Default Recent AI update?

When my friends and i recently tried to clear a dungeon we found the heros to be exceedingly incompetent. They have always been pretty dumb, but not this bad. Has there been an AI change recently? I'm talking like monks letting people die while they have 40 energy. I heard someone say that they changed GvG NPCs, can anyone confirm this? link?
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Old Feb 28, 2008, 08:27 PM // 20:27   #2
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Here ya go, http://wiki.guildwars.com/wiki/Game_updates
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Old Feb 28, 2008, 08:29 PM // 20:29   #3
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I don't think so. Heroes tend to suck certain weeks, then play good other weeks.

Depending on how much of an ass you are on Guru (like the people that will say "my heroes always work!") they tend to work better.
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Old Feb 28, 2008, 08:33 PM // 20:33   #4
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my heroes always work!
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Old Feb 28, 2008, 08:35 PM // 20:35   #5
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I noticed that when I flag a hero outside of my aggro bubble then end their flag-spot, they run in the opposite direction from me instead of running to me.
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Old Feb 28, 2008, 08:46 PM // 20:46   #6
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Koss is always either drunk or on a hangover.
Jora tends to distract all my male heroes and henchies.
And olias, my MM, is always way behind smoking his join with his minions.
My Master of Whisper who's got no half range or touch spell is always up front in the aggro. He's suffering from helzeimher and thinks he a warrior.


Please Anet hire a psy for our heroes/henchies.
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Old Feb 28, 2008, 08:50 PM // 20:50   #7
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One of their stealth updates, more likely, to get us to play with PUGs.

But until the heroes actively insult us, we'll still prefer them. And even if they do insult us, we won't really care since we know it's just a pre-scripted message.
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Old Feb 28, 2008, 09:01 PM // 21:01   #8
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Quote:
Originally Posted by garethporlest18
Depending on how much of an ass you are on Guru (like the people that will say "my heroes always work!") they tend to work better.
... oh really?

omg stfu ur all clueless nubz lolol

go bak 2 pve carebearz

brb, H/Hing Mallyx
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Old Feb 28, 2008, 09:06 PM // 21:06   #9
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Actually, what Lenny said is kinda true, heh...

You won't gangbang my Mallyx. *Huggles Mallyx protectively*

Yes, I've noticed that my H/H seem to be a little airheaded recently... especially that issue where you unflag them and they flee.
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Old Feb 28, 2008, 09:13 PM // 21:13   #10
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Quote:
Originally Posted by makosi
I noticed that when I flag a hero outside of my aggro bubble then end their flag-spot, they run in the opposite direction from me instead of running to me.
The same thing happened to me. I couldn't kill that Avatar of Melandru boss in the castle because Dunkoro who has -800000 armor runs into the castle and agros the whole group and gets 1 hit lol. This is with using the flags btw. I tried to flag them south but they went north. ;s
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Old Feb 28, 2008, 09:15 PM // 21:15   #11
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lol'd at ^**edit** grr lol'd at zahrs post which would have been the one above me if I posted at light speed lol
My heroes are equally as stupid today as they ever were. I actually count on that stupidity now and might be shocked if they played well....
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Old Feb 28, 2008, 09:16 PM // 21:16   #12
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Quote:
Originally Posted by Inferno Link
The same thing happened to me. I couldn't kill that Avatar of Melandru boss in the castle because Dunkoro who has -800000 armor runs into the castle and agros the whole group and gets 1 hit lol. This is with using the flags btw. I tried to flag them south but they went north. ;s
Speaking of the flags...I was vanqing Watchtower and the first Tengu group...I was going to charge in but decided to pull and I flagged by AggroMaster decided to keep charging, same with Olias..I was like wtf. Should have flagged them a second time but I don't even know why they charged and no one else did.
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Old Feb 28, 2008, 09:16 PM // 21:16   #13
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They're not very bright when it comes to handling ramps and hills and the like, which can lead to a lot of weird pathing behaviors.

I just wish they'd stop getting stuck on spirits. I love when I'm in Drakkar Lake, wide open field, and I pull a group only to realize the rest of my party is stuck on a nature spirit half a mile back <_<

If nothing else, they're good comic relief sometimes.
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Old Feb 28, 2008, 09:22 PM // 21:22   #14
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Yah, it happens to us sometimes: H/H running off in the opposite direction when unflagged. When I play with my nephew and he asks "wtf?" I just tell him Dunk has to go take a dump and he'll brb.
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Old Feb 28, 2008, 09:23 PM // 21:23   #15
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See the post from yesterday and 1/2 the days prior, heros/henchies are what they are really. The better you are able to NOT require them to be competent the less disappointed you will be
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Old Feb 28, 2008, 09:34 PM // 21:34   #16
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aight thanks yall
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Old Feb 28, 2008, 10:02 PM // 22:02   #17
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i noticed this while using sabway with h/h

note:all builds and heros and gear was the same for the runs
one day i do the dragmire dungeon
I massacer everything that comes my way in there
next day same thing
then recently i was doing it with a friend and was watching my heros just run willy nilly and not do anything at all....needless to say we coudlnt be it but it sure was funny watching 3 necs runnin around in a confused panic not knowing what to do.
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Old Feb 28, 2008, 11:00 PM // 23:00   #18
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Yes, Gwen has been extra Tank-a-mania lately. Sousuke is always a bit leeroy, but lately he's been standing up the front line with me, or chasing off after a charr all on his lonesome.

I''m thinking there's something called the "Leeroy Toggle" they input IQ numbers on each time there's an update, just for S&Gs
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Old Feb 28, 2008, 11:40 PM // 23:40   #19
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My heroes always work well, but, then again I know how to build them where they do work well together. Knowing your enemy and the zone is the first line of a victorious session. When people see my heroes in action they are awed and ask me what kinds of builds I use. Of course that is a secret cause if I told one it would be all over the net.
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Old Feb 29, 2008, 12:42 AM // 00:42   #20
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The only problem I have from time to time, is Jin running halfway across the map to start a fight. I have to flag her at my feet to get her back. Setting her to guard stops this, too.
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